3D Digital Literacy Reflection

 At the beginning of the 3D digital literacy module, I was clueless to what blender was, not to mention how to coordinate the program to create something. As I began the module, I found it difficult to say the least, due to the lack of experience I had. This was shown through my earlier modules… Continue Reading 3D Digital Literacy Reflection

3D Digital Literacy – Assignment 2 Character Model Part 2

The Seems were marked and unwrapped and as a result my model was ready to be exported into adobe substance painter where I would texture and colour my model. Once I was in substance painter, I realised I had not chosen a colour scheme for my librarian gargoyle. I knew I wanted colours related to… Continue Reading 3D Digital Literacy – Assignment 2 Character Model Part 2

3D Digital Literacy- Assignment 2 Character Model Part 1

Assignment 1 was done and dusted, and we wasted no time starting Assignment 2. For this assignment I felt more confident in my skills in blender which allowed me to test my limits, so I decided to go all out and create my best model yet. But first I needed to create and design.  I… Continue Reading 3D Digital Literacy- Assignment 2 Character Model Part 1

3D Digital Literacy – Week 9

During week 9s class, we began combining our sculpting skills with our modelling skills to create a functioning character model with good topology. We started with a low poly head which was marked with difference colours that represented the different sections of the face. Due to this being a new method of modelling a character,… Continue Reading 3D Digital Literacy – Week 9

3D Digital Literacy – Genndy Tartakovsky Research

the first thing I realised when researching Genndy Tartakovsky art style is the unique design his character have due to the way there expressed along with the established silhouettes that are distinctive to each character he creates.       In addition Genndy shows extremely expressed emotions to all his character, this is clearly shown… Continue Reading 3D Digital Literacy – Genndy Tartakovsky Research

3D Digital Literacy – Week 8 Character design

This week we continued exploring sculpting mode in blender; however, we began to model an entire body. We learnt how to structure a body using specific shapes, this meant knowing the general proportions and structure of anatomy, which I had a general idea about, but quickly realised that my anatomy knowledge is something to work on… Continue Reading 3D Digital Literacy – Week 8 Character design

3D Digital Literacy – Week 7

The beginning of Assignment 2!! This week we levelled up our modelling skills as we were introduced to sculpting mode on blender. As usual we needed some warmup exercises to experiment with this mode, especially me! We began with creating a rock, a simple, straightforward object. This allowed me to become familiar with the tools,… Continue Reading 3D Digital Literacy – Week 7

3D Digital Literacy – Overview of Assignment 1

Overall, I am pleased with my outcome for my first assignment in 3D Digital Literacy. Even though there were some challenges along the way I enjoyed my first 5 weeks on this course. Blender was a program that I had heard of but never used. Looking back, I should have started experimenting with blender basics… Continue Reading 3D Digital Literacy – Overview of Assignment 1

3D Digital Literacy – Week 5

After being introduced to UV mapping and using photoshop to texture the blender models, I was then introduced to a newer process to texture models using Adobe Substance 3D. This method of texturing gave more freedom when adding colour and textures which allowed me to create a more detailed model. Our first task was texturing… Continue Reading 3D Digital Literacy – Week 5