Overview So, for the first week of the animation 3D course, I was given the task to model a custom snowman in blender and also to give him a small animation of him bending from side to side. Following the step-by-step videos made this task pretty easy to execute, even though I had never used…Continue Reading Week 1, Animate Frosty
Studies advice week
Pencil 2 brush on harmony for character line-art – tick off on to do list book T block + O block designs for both Raccoon and Bunny Write the blog and talk about the fact I admitted to being stressed for time finish expressions and move them into Harmony to start rough animation – made…Continue Reading Studies advice week
Expressions, Expressions, Blocks
For week four I aimed to get some of the official expressions for my bunny character. We had been talking a lot over what sort of animations the ones in games design need for our game, one of the things we had discussed was what expressions we need to have for our bunny and raccoon…Continue Reading Expressions, Expressions, Blocks
Researching our Article
During research for our article I knew that I wanted to focus mainly on the strengths and weaknesses of the actual article itself. The article we had chosen to analyse was the carefully constructed yet curiously real: how major American animation studios generate empathy through a shared style of character design. Our group mainly collaborated…Continue Reading Researching our Article
Researching for the Art Style
For our art style of our game we started looking at all sorts of Saturday morning cartoon styles we could use to inspire our art. At first we broke down the areas we would be focusing on – I was tasked with handling the first companion character which we all agreed would be a bunny….Continue Reading Researching for the Art Style
Portfolio
Run Jump Cycle Weight Lift Animation (Official) Weight Lift Animation (Dead lift activity) Squidge – I Am The Man (Can I Get a Witness) : Lip Sync Example {Official} Can I get a Witness lip-sync Alt Version …Continue Reading Portfolio
Jumping, Lifting and lip-syncing galore!
Right off the batch I’ll go over doing the Run/Jump animation first as I knew from the first assignment we did, that I would be best looking at references for the type of character I was looking to animate (AKA a digitigrade/anthropomorphic character since that is what the majority of my characters I own are)….Continue Reading Jumping, Lifting and lip-syncing galore!
Portfolio For Creature Creation
CONCEPT CREATION BLOCKING – RETOP UNREAL HIGH RES SCREENSHOT…Continue Reading Portfolio For Creature Creation
Reflecting on making Redacted
Upon getting the brief for this semester’s project I automatically knew that I wanted to make a character that felt like he fit on the more creepy or Halloween aesthetic as it is something that I really wanted to try out for my project. When I first started considering what I could do for my…Continue Reading Reflecting on making Redacted
Walk + Run cycle portfolio (05/11/2023)
Kaimana WIP Run cycle (Default) Kaimana final run cycle (Default) Dickie Final Walk Cycle (Default) Redacted WIP Walk Cycle (Personality) Redacted Final Walk cycle (Personality) Fiel WIP Run Cycle (Personality) …Continue Reading Walk + Run cycle portfolio (05/11/2023)
Week 6, Reflection week
Upon reflection over my first few weeks of the animation strategies module, I can say that I thoroughly enjoyed learning how to create walk and run cycles through the classes and these gave me the confidence and knowledge now that I needed to start bringing life to my many many characters I had sitting awaiting…Continue Reading Week 6, Reflection week