Overview So, for the first week of the animation 3D course, I was given the task to model a custom snowman in blender and also to give him a small animation of him bending from side to side. Following the step-by-step videos made this task pretty easy to execute, even though I had never used…Continue Reading Week 1, Animate Frosty
Portfolio
Concept Work Toyhouse profile Original cat concept in both my own style and a similar style to the art style we would be using for the final film Furniture Krita concept sketches/colour blocking IbisPaintX concepts for the furniture…Continue Reading Portfolio
Creative Futures Blog
For our End of Year Show, I was tasked with creating stickers for our display that would be open for the public to take a sticker to remind them about our film with a little memento from their visit to the open day. At first I considered creating the designs of the stickers and sending…Continue Reading Creative Futures Blog
Production
Production on Backgrounds After creating the official designs of the furniture and finishing some of the simple 3D models of said furniture, I sent my models to Chloe so that she could put them into the room model she put together with her bed model she put together and her mirror model/table/pouffe she had put…Continue Reading Production
Pre-Production Blog
At the very start of the year I agreed to join Chloe to take part in making her major project film titled Bittersweet Nightmare, a reimagining project for a short film animation she had created before under the same name. We quickly took to joking about the project name being Dead Husband due to the…Continue Reading Pre-Production Blog
CVs, Cover letters and Show-reels… Oh No… (Word count: 1451)
For our final assignment of second year on the Animation course at Ulster University we have to create a CV, a cover-letter/email and a show-reel as well as have an optional still image portfolio. I’d be lying if I didn’t say I was putting this assignment off until the very end after I discovered mid-semester…Continue Reading CVs, Cover letters and Show-reels… Oh No… (Word count: 1451)
Portfolio
Official Bunny Reference Sheet/Turnaround Game Blocks Concepts for the Bunny/Raccoon final blocks Final officially rendered blocks after going through the pipeline Bunny Animations …Continue Reading Portfolio
Production Work (Word count: 1500)
Bunny Production When it came time to start the production for my Bunny character I first started by sketching out expression poses I would be using as the key frames for my official final animations. I managed to get at least 3-4 poses ready quite quickly enough as I was able to come up…Continue Reading Production Work (Word count: 1500)
Pre-production work (Word Count: 1500)
Bunny Pre-production At the beginning of our project we bounced about with idea’s for potential games we may be able to make and we settled on a stacker game which had a companion animal which would react to things you as the player does in the game. For the first iteration of our companion…Continue Reading Pre-production work (Word Count: 1500)
Researching our Article
During research for our article I knew that I wanted to focus mainly on the strengths and weaknesses of the actual article itself. The article we had chosen to analyse was the carefully constructed yet curiously real: how major American animation studios generate empathy through a shared style of character design. Our group mainly collaborated…Continue Reading Researching our Article
Researching for the Art Style
For our art style of our game we started looking at all sorts of Saturday morning cartoon styles we could use to inspire our art. At first we broke down the areas we would be focusing on – I was tasked with handling the first companion character which we all agreed would be a bunny….Continue Reading Researching for the Art Style