DES 525 Major Project- Updated Character and Prop Designs

After completing my storyboards, the next section of feedback I was given after my Pre-Production presentation was to adjust my character designs. The main points that I was advised to touch up were varying the pink in Screech’s design so it was easier to read, changing Snatch’s tail design as the stripes would be difficultContinue reading DES 525 Major Project- Updated Character and Prop Designs

DES 525 Major Project- Pre-Production Presentation Slides and Feedback

At this point in time, I have given my pre-production presentation on the work done over the three weeks since our Pitch Presentation, my slides being seen below. The most notable being the Updated Schedule slide as I have changed my week plans in order to better suit my work load and time at thisContinue reading DES 525 Major Project- Pre-Production Presentation Slides and Feedback

DES 525 Major Project- Updated Character Designs

After giving my Pitch Presentation, I got to work on making improvements on my work based on the critiques I was given, one of which being that I’m getting there with my art style, however I need more time and practice with it. Below are further sketch practices I had done to practice the 1940sContinue reading DES 525 Major Project- Updated Character Designs

DES 525 Major Project- Idea Development, Style Study & Character Concepts

During Week 1, I had decided to go ahead with working independently on my project ideas for the Pitch Presentation on Week 3, as I felt the most confident in the art style ideas that I had put out into the course’s Discord server. After mulling over my three main ideas, I decided to goContinue reading DES 525 Major Project- Idea Development, Style Study & Character Concepts

DES 525 Major Project- Idea Generation

This blog post is the beginning of my work on our Major Project module during our final year of our Undergraduate Animation Course, with the assignment being a short animated film defined by the student(s), which can be within the medium of our choice. Once we properly got started with the module during our introductoryContinue reading DES 525 Major Project- Idea Generation

DES 336 Vertical Slice Project- Environment Concept Art

I started work on envrionment concept art for our game concept as we had lacked a proper demonstration of our main environment of our game. I planned out how the lighting and atmosphere changes over the course of the game, how the water mechanic would function and the interior of the caves where the playerContinue reading DES 336 Vertical Slice Project- Environment Concept Art