All references used can be found on my Pinterest.
My animatic was updated slightly to better incorporate the transition between Milo’s scene and my own — Instead of the smoke rising up through the floor, the clouds created from the potion explosion will reduce in size and opacity and land within Hyacinth’s crystal ball:
Backgrounds.
This week I have been concentrating on getting some of the bigger parts of the Build-A-World project started (and in some cases, finished). This has included finalising the main background for my segment, the background for the opening scene, and roughly mapping out the most difficult part of the animation.
I began, last week, by creating the background for the opening scene of our animation:
This was based on the original thumbnails that I made last week. I’ve first included the version with the foreground trees to show the full colour scheme, in the opening scene the trees will move to the sides a little as the camera zooms in on the school. I didn’t get this colour scheme from any specific place, I started with the original colour scheme I used in the thumbnails, but I ultimately decided against it – it wasn’t giving me the magical, eery vibes I was looking for. After that, I played around with the colour wheel mainly, looking at both complimentary, split complimentary and analogous colours until I found a colour combination that I liked. I knew I wanted it to be unusual and magical, bordering on a little spooky, and I wanted the school itself to be bright and noticeable; I think overall that I achieved this and I’m happy with how the piece turned out! I sent this into my team’s discord and they were all happy with it. I am going to wait for feedback from class this week before continuing to do anything with this. See below the version without the foreground:
Opening Scene Timelapse.
I then moved on to drawing up the main background for the bulk of my animation:
Astrologer’s Library – Timelapse.
The aesthetic for this was based off of my original design from the beginning of the year, and I’m still really happy with it — It was one of the designs that stuck in my mind from thumbnailing at the start of this semester and I’m pleased to be getting the chance to use it now. The colour scheme was inspired by: Reference one. I really liked the red lights that were cast in this reference, and thought it would be perfect to play it up in order to ramp up that magical, ominous feeling in the Astrologer’s Library. These were the colour schemes I got linking this piece on Adobe colour wheel, and ultimately what I ended up working with:
Overall, I’m happy with both pieces but will re-adjust with feedback on Thursday’s class.
Animation.
I also started to work out the more difficult part of my animation segment, as I knew I definitely wanted to have this done for feedback on Thursday — it was a total challenge to get this to look even remotely close to correct and I really hope it translates.
First I started by drawing up the camera rotating around the table, which happens at the beginning of the animation:
I really wasn’t happy with how the crystal ball and table were reacting with each other — the crystal ball looks as if it’s sliding all over the place when it should remain stationary; I decided to try and fix this by making the crystal ball the same shape the whole way around, and trying to keep it vaguely in the same place:
Again, I wasn’t happy with this at all – it still looked to me as if the crystal ball is sliding around as the camera rotates around it. So, after much thought, I decided to look at the animation as having a separate table and props, and started again:
I realised part of the issue was that both the crystal ball and the table were not stationary: because I was unable to see the table and it’s legs, it was less obvious to me that this was part of the issue. By keeping both stable and starting again working on a brand new layer, I could really see the improvements on the first re-draw. I also added some detail on the base of the crystal ball, as well as a couple of little scratch marks on the side of the table, as I thought something moving around the base of the items would help further communicate that the camera is rotating around the table, which I think helped it to read better:
This is the final version of the animation in background only, which I am super happy with. I’m sure there are probably a million things I need to fix, but me doing this on my own with very little experience was challenging and actually really fun once I got over the frustration of trying to imagine my own eyes as the camera, and repeatedly circling round my coffee table so I could figure out what direction the wall was supposed to be going…:
Camera Rotation – Timelapse
The inspiration for this shot came from the opening of Owl House, the segment from 22 seconds to 30 seconds. The camera movements are almost 3D in the opening, and I love the way it looks — this is a simple, baby version of it but I was heavily inspired with how those shots played out.
After that, I made the animation an image sequence and imported it to rough animator, which I think is much easier to use when animating fluid objects with secondary actions, and it is where I plan on doing my first rough pass at animating my character. I also find it much easier to handle when there are separate timings for separate objects. Once the rough pass is done, I’ll import the character’s image sequence into procreate to clean up the lines and to colour the scene. I managed to finish this scene, which I’m happy with as I have a good bulk of work done and ready for feedback – in my practice study last week doing this scene very simply, Alec had commented that he thought there was maybe a little too much drag in my character’s hair – I agree, it made the hair look quite heavy, so I tried to tone that down a little:
Edit: Spent today slightly fiddling with the timing of this scene. I sped up the eyes but changed the finger movements to 2’s. I wanted it to feel like she’s reading enthusiastically and rapidly, however having the hand movement on 1’s doesn’t read like she’s skimming the page to me as it’s a little too quick.
I’m much happier with this edit than the original, but we will see what’s recommended with feedback! 🙂
I also had a little time to work out the basic frames of the second scene:
It’s super basic and needs smoothed out, which I will work on in class tomorrow.
Overall, I think I’ve had a pretty productive and educational week — I’m looking forward to getting some feedback in class.