I wanted to spend a bit of today modelling up some better looking leaves. They’re unbevelled, but It’s better looking than the previous leaves I was using for my ghost’s head:
I tried to follow the guide that Alec provided me with:
However it was maybe a little to advanced for me right now? When it comes to doing the proper model this week, and I have more time, I am going to try and make my leaves look a little more like the ones in this tutorial if I can. I followed this tutorial, only paying attention to the parts where this youtuber models the leaves:
I then made a few little tweeks to the model itself, smoothing the body, manipulating and scaling the leaves, trying to make the eyes sit on the body a little better and reshaping the pupils:
I then went in and added an ‘inner body’ just to give the ghost the illusion of some mass; I might add a colour to this eventually, I’m not 100% sure!
Finally, I wanted to play around with the tail a bit more – I deleted the faces and modelled a new tail with the Curve tool: