This week I worked on my assigned props, which were:
- Industrial Bin ✓
- Kick Stool ✓
- Fruit Crate ✓
- Cardboard Box ✓
- Pizza Box ✓
- Noodle Box ✓
Managed to get all of my props modelled, and I pulled them all into UE5 to ensure that there are no issues with their topography, which there were not:
References:
I also started looking at some videos to get an idea of the pipeline we might use in sculpting: