Animation for the Creative Industries – Creating some hard surface props.

This week I worked on my assigned props, which were:

  • Industrial Bin
  • Kick Stool
  • Fruit Crate
  • Cardboard Box
  • Pizza Box
  • Noodle Box

Managed to get all of my props modelled, and I pulled them all into UE5 to ensure that there are no issues with their topography, which there were not:

References:

 

I also started looking at some videos to get an idea of the pipeline we might use in sculpting:

 

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