I spent this week texturing all of the assets for our animation, which I’m so happy that I managed to finish off:
It was suggested that these should be further simplified, which I will work on so they are in-keeping with the style of the animation! This is a little screenshot of our discord conversation, where I was able to list the revisions we should make and a little idea I had about the Noob ghost’s tail:
I also worked on the rig of my character more; Alec helped me with my skin weights, and then I re-did them after he showed me what to do to get practice at it on my own. I think it turned out pretty well, however I am going to send it over for review to make sure everything is OK! Here is a preview of the ghost model:
I feel so much calmer now, knowing that the bulk of this is done. Over the next few days I will be working on this ghost’s eyes, and the rig for them. Hopefully this is suitable!