Week 2- Group Work

Our second week with Game development we continued to focus more on refining our idea for our game. I signed up for a GitHub account so I can communicate with my Game development classmates on the game, and we did another presentation with what we have done so far on the project.

The teachers gave us more feedback on our projects progress, they told us to narrow the time zones down to three different time zones max, and to do a kind of Wacky Races type video game, and to play a game called Time Fall 2, and think about how the time travelling in that game can be used for our game.

they told us to have a single track with three different skins, one for modern day, another for Victorian era, and another for the future. This gives us an opportunity to use reusable assets, and to have the vehicle adapt to the different time ones. For example, the car could fly in the future, be a horse and cart in the Victorian era and be a standard car in the modern day.

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