Week 5- Character Development

I discussed with the rest of my group more on our idea for the battle in the backrooms. For example, it was decided that the phobia subplot was scrapped, and we simply would have our characters fight other bands using their instruments as weapons. It was decided that, since my character was a guitarist, she would use her guitar as an axe. I also decided to teak her design a bit, and wear a red flannel shirt rather than a green one, as I felt it was too generic. I also rolled up her sleeves, as realistically, long sleeves would get in the way of her fret.

I imagined her doing all sorts of crazy axe swinging animations similar to the character Mayday from No Straight Roads, who also uses a guitar in much of the same way.

No Straight Roads – All Boss Fights, ENDING, & Credits (PS4 PRO) – YouTube

Her old design of a green flannel shirt and a white top combo, I felt, would have been generic and also too similar to the character that she was based off off, Wendy Corduroy, so I changed it to a red shirt and green top combo instead, to chow her conflicted laid backness and passionate nature.

Her design is mostly made up of circles, emphasising her laid back nature as well as showing off her feminine curves. the only parts of her which are pointed are her nose and chin, and her guitar has been modified to resemble a single blade axe, which allows ease of animation for my project.

Leave a Reply

Your email address will not be published. Required fields are marked *