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Playthrough Assets Character Design Animations
Playthrough Assets Character Design Animations
CV In preparation for creating my first professional CV, I scheduled a careers consultation appointment to assist me in organising my thoughts and deciding what should go on my CV and how to lay it out, as I felt I had nothing to put in my CV, but this appointment was extremely beneficial and madeContinue reading Industry Facing materials
Animating so far for a game has been a lot different from what I was expecting. I and other team members have run into some problems in terms of our game design peers importing our animations into Unreal. Our game design peers keep running into an issue when they import our animations; they appear massiveContinue reading Animations
At the start of our project, we tried our best to split up all the work as evenly as possible so I took an environment to design, which I decided to do the cave environment because I felt it was one I could do really well! When I was brainstorming ideas for what I wantedContinue reading Environments / Assets
My group and I had a chat during the first week about what kind of art style we wanted to go for for this project and we were taking into consideration the game’s plot when we decided to pick the art style; however, this was after the Monday class because I had an appointment.Continue reading Characters