3D digital literacy- Assignment 2 – reflection

Over the course of this semester, I feel like my understanding of 3D artistry has come a long way, especially in regards to modelling, as at the beginning of the semester I couldn’t have even have imagined myself making a character like I have this module; it just seemed out of the realm of possibilityContinue reading 3D digital literacy- Assignment 2 – reflection

3D digital literacy – week 11 – Assignment 2

Week 11 was essentially a reading week where we worked on our own in the labs while Mike gave us formative feedback, and this was mostly the same in Week 12 only without Mike. So I got some bits of feedback from mike and henry in this two-week period whilst I experienced problems with myContinue reading 3D digital literacy – week 11 – Assignment 2

3D digital literacy – week 10 – Assignment 2

This week’s in-class workshop focuses on baking normal maps and adding detail using the sculpting tools that we have gotten a grip on in the last few weeks to a premade elephant head model given to us by Mike. I tried to make my elephant look a bit old and battered, so I used theContinue reading 3D digital literacy – week 10 – Assignment 2

3D digital literacy – Week 9 – Assignmment 2

So this week we focused on topology, which refers to a 3D model’s edge distribution and structure. I wanted to know exactly why topology was important, so I researched it a little further. So topology is important to the design of a 3D model because it affects how easily you can edit the model’s shape,Continue reading 3D digital literacy – Week 9 – Assignmment 2

3D digital literacy- Week 8 – Assignment 2

Although I was also absent this week, I have remained on track with everything. So this week focused on ‘Blocking characters’ which, to my understanding, is the process of building a character out of simple meshes to get their general body shape while using the sculpting tools to define the finer body shapes, and fromContinue reading 3D digital literacy- Week 8 – Assignment 2

3D digital literacy – week 7 – Assignment 2

Background So before I began researching Gendy Tartakovsky and his artistry, I wanted to briefly know a bit about the film. So Hotel Transylvania started as a stand-alone film in 2012 and turned into a four-film franchise with multiple spin-offs and video games. Gennedy said that “the story is about a father and daughter—the fatherContinue reading 3D digital literacy – week 7 – Assignment 2

3D digital literacy – portfolio page and reflection

Week 1 – Snowman animation   Week 2 – Tie interceptor Week 3 – Zubat Week 4 – sword   Week 5 – Helmet   Reflection Reflecting on where I was before I started this course, I’m proud of myself since I was afraid and intimidated by the prospect of learning a new medium ofContinue reading 3D digital literacy – portfolio page and reflection

3D digital literacy – week 5 – intro to substance painter

intro to substance painter This week, in our course, we learned how to utilise Adobe Substance Painter, which is currently the industry standard and is used extensively by 3D artists. When it came to the war hammer, I found it to be easy to use at first, but I found our assignment to be muchContinue reading 3D digital literacy – week 5 – intro to substance painter