Cute Character Model [16/05/2021]

For this assignment, we were tasked with creating a cute character model with less than 40,000 polygons. Throughout this assignment, I learn how to sculpt in Blender, reacquainted myself with Maya, and search up many different videos and websites to help myself understand what I’m doing during the whole process. The first step was designingContinue reading Cute Character Model [16/05/2021]

3D Group Animation: Post-Production (Antenna Met You)

Once we had rendered our individual shots, we would upload them to our Google Drive, which was where I would download them as a ZIP file and get ready to import them into Sony Vegas Pro 16 for editing. Before this time, we had also created a folder in our Google Drive dedicated to differentContinue reading 3D Group Animation: Post-Production (Antenna Met You)

3D Group Animation: Production (Antenna Met You)

Once settling on the story that we would be working on, we worked on finalising the storyboard into an animatic and further refining the story with a written script to help us better understand and emphasise the characters’ motives. From this process, we added elements such as the butterfly (which conveniently also has antenna) leadingContinue reading 3D Group Animation: Production (Antenna Met You)

3D Group Animation: Pre-Production (Antenna Met You)

For this assignment, the class was divided into different groups and tasked with creating a 30 second long 3D animation from scratch. With our previously gained knowledge of making 3D models from our other assignments, we would go on to learn so much more about the whole pipeline and process of creating an original shortContinue reading 3D Group Animation: Pre-Production (Antenna Met You)

Animation Studies – [06/04/2021]

For this assignment, I was tasked with creating two 3D animations with a pre-made rig, each of which should convey the weight of physical motion and the unique personality of the character respectively. _______________________________________________________________________________ The first step I needed to take was deciding what actions I was going to animate with the rig. To makeContinue reading Animation Studies – [06/04/2021]

Week 11, 12 & 13 [Final Animation and Self-Reflection]

Over these past couple of weeks, I have dedicated a majority of my time to polishing my animation for the submission date. One of the biggest overhauls was the background, where I received feedback to  allow light to shine through the trees, as that is what actually happens in real life with even dense forests.Continue reading Week 11, 12 & 13 [Final Animation and Self-Reflection]