IXD104 Wk4:- Illustrating Interfaces

By week four illustrating interfaces was the main topic, class started by taking a look through different interfaces and seeing what others had created

Examples

 

 

 

 

 

 

 

 

 

Illustration definition – “To provide with visual features intended to explain or decorate”

Tips for sketching interfaces

  • Use a thicker pen
  • Draw straight lines
  • Be thoughtful about colour
  • Make your sketches comprehensible
  • Use the right gear
  • Time yourself

Illustration in UI should be:-

  • Meaningful
  • Recognisable
  • Preferably straightforward and unambiguous
  • Clarifying
  • Attractive
  • Harmonic and corresponding with general stylistic concept
  • Improving usability and user experience in general
  • Not overloading the screen or page

These 7 things are very important when it comes to illustration in UI as without it the illustration may become a negative as it will bring down the UI instead helping the UI be better.

Illustration can be used in UI for various different reasons, such as –

  • Onboarding
  • Theme and Style
  • Rewards

There are also various types of illustration, such as –

  • Mascots and Characters
  • Iconic
  • Thematic
  • Diagrammatic
  • Data Visualisation (is what will be used later on during infographic development)
  • Hyper Realistic
  • Simple Vectors
  • Hand Drawn

Illustration is not limited, as you can see from the list above illustration is possible in various different ways and there’s a way to suit each designer.

Personally I am still trying to find my certain style of illustration but I am having a lot of fun trying out the different styles.

 

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