Week 1
Our first week back after a Christmas break, I stepped into the 2d team and got to work. Named 3½ Girls inc. we begun by setting out a plan for the week.
Taking it slow, we realised that each one of us was into concept and story. With such a small group, we had the luxury of being able to allow each one of us to have our say, this early on. So we set off for the week to come up with some ideas and create desired moodboards for our style and ideas.
Trialing out a program called Miro we worked there to build moodboards. It was a good place for us to convey thoughts and ideas for what we were thinking.
Week 2
Week 2 was the design week. We sat down on Monday and chose the narrative that we wanted to tell.
We decided to go with Tish’s idea that was about misinformation on the web. It ended up being the most concise idea that had a simple achievable story and could bring a lot of visually interesting ideas to the table.
The next thing to do was to put the narrative into script form so that we could work from it. I took this on and got it out of the way.
As the group was a smaller team and the interest in concept work was a unanimous desire, we all spent the time designing characters for our story. As the narratives main detail was about water we thought it would be nice to make the characters plant based.
I moodboarded out my ideas and got to work.
As I was unhappy with how my characters looked in the digital space I picked up pencil and paper and did it that way. Truthfully I need to practice more digitally as this will be an issue down the line.
Week 3
We had to showcase our project to Rachel via presentation. Mainly it was to relay our designs, ideas and what our pipeline was going forward.
LINK TO PRESENTATION
Sitting down together we drew the storyboard out on a whiteboard, getting a good sense of our shared ideas. It was helpful to get ideas flowing, see where we all were in terms of head space with the project and get the Pre-Production phase rolling.
Once the initial storyboard idea was made, the next phase was to clean this all up. Wanting to learn new software the next stage was to draw all this in Toon Boom’s Storyboard 20. A lot like Harmony which I used primarily in the first semester, it wasn’t too difficult to navigate but the new features were great to learn and work with when it came to Storyboarding. I made sure to watch the Toon Boom tutorials on YouTube to get a good sense of the software.
WEEK 4
Next up was the Animatic for the following weeks meeting with Rachel. Once the group were happy with the Storyboards, Shannon passed over the sound effects and I built the audio bed for the storyboard to run underneath it.
I also presented the storyboards in their storyboard form.
WEEK 5
The week began with a production meeting to touch base with Rachel and fill her in on where our project is. With the animatic shown and the beginning of our design work presented we took on the notes that were passed onto us.
Animatic wise, it was a little unclear and could be made more interesting with a little tweaks. It was feeling lack luster and not really showcasing the gravity of the whole world taking on the weight of this lie. A second draft was done.