What worked well? & Why? something i felt worked well is planning what the story will be about as i feel like we came up with a good plot that can easily be followed in the storyboard and animatic, we were also able to take out stuff that we felt was unnecessary and prioritised stuff…Continue Reading Refection on animation
Research on designing characters, backgrounds and animation
Book i’ve been reading on the bus on how to design characters i included this pages because it’s a good example of how to exaggerate character poses so they don’t look stiff Shapes of heads and where to put facial features, these are useful for better understanding the human face like where the eyes would…Continue Reading Research on designing characters, backgrounds and animation
Group 1 storyboard
Animatic with sound done by me and johnny i enjoyed making a storyboard for the animation jam because it helped with visualising what i’m looking to make for it, the harest part of this was trying to get everyone to make something but i just did my bit and checked in on…Continue Reading Group 1 storyboard
Designing a character for 3D
Some doodles of character designs which i’ll pick one a go into further detail with, one page is based on an alchemist and the other page is a voodoo man. Video i watched a while ago while learning Blender that I’m rewatching to help with understanding who to better use the sculpting features in…Continue Reading Designing a character for 3D
Alien sculpt
We were supposed to just make a head but i wanted a bit more practice with making the body, i’m not too fond of this design because it wasn’t what i was going for and i didn’t want to spend too much time making something that’s not getting marked, face kind of looks like…Continue Reading Alien sculpt
Animation practice
for this project we were shown how to animate using Krita. i found this to be easy to understand and is a good exercise to begin with. here i was practicing bounce and stretch for a ball and I’m quite proud of how this turned out. i animated this with my mouse because i…Continue Reading Animation practice
Reflection of the first 3D Assignment
When i first started here i already has 2 years of experience with Blender so i knew most of the basic stuff and most of the useful shortcuts, but doing these projects form this assignment helped motivate me to continuously work on something and improving my 3D modelling skills feather. There are some things I’m…Continue Reading Reflection of the first 3D Assignment
Helmet project
For this assignment we have to make a helmet of our own design or recreate a helmet much like with the sword. Reference images used: finished the modelling part and now i just have to mark the seams and UV unwrap it so i can put it in substance painter, then smooth out the…Continue Reading Helmet project
Sword project
In this assignment we have to model and texture a sword using whatever design we want and have to make it without the help of step-by-step videos showing us how to do it. I went with a lightning bolt themed sword with a cloud as the hilt, i wanted to animate it being thrown at…Continue Reading Sword project
Colour palette
For today’s class we have to create colour palettes and use them in our tonal studies. We went around taking photos with the colour schemes of Monochromatic, Analogous and complementary Then we put them through Adobe color to create a colour palette….Continue Reading Colour palette