Designing a character for 3D

Some doodles of character designs which i’ll pick one a go into further detail with, one page is based on an alchemist and the other page is a voodoo man.

 

Video i watched a while ago while learning Blender that I’m rewatching to help with understanding who to better use the sculpting features in Blender

 

another sculpting video made by the same guy only this has more focus on how to sculpt the body

 

here’s a practice model inspired by those monkeys with a big nose.

 

More videos of people sculpting and some tips for Blender

 

more detailed designs for my character

 

screenshot of the retopology practice we did in class, didn’t finish it but i’m familiar with it.

Used this to get an idea of how i should make the eyes look on my model

See the source image

 

using this image so i know what the mouth and teeth look like in this artstyle

See the source image

 

Process of making my character as a 3D model

ran into a problem where i couldn’t use automatic weight paint to the mesh so i had to use a lower poly model and copy the weight paint data from it to the model i want to use.

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