GAME DEVELOPMENT PORTFOLIO

PREPRODUCTION – INITIAL IDEAS

Mid-Work Bender Design Sketch

Art Guide

Concept Art for Rickety Reserve

  

Concept Art for Paulina Bones: The File of Destiny

Logo Design

Props

Below is a compilation of all the props I designed for both ‘Rickety Reserve’ and ‘Pauline Bones: The File Of Destiny’.

At the start of the game we had planned on lining the interactable props but I scrapped the idea as it looked jarring  against the background. I later went with an lined blocky style with random bits of detail.

I textured the furniture to look worn down. This included adding foliage, rust and missing compartments. ‘Pauline Bones: The File Of Destiny’ took place in an abandoned office building

Game Control Tutorial Boards

Leave a Reply

Your email address will not be published. Required fields are marked *