Unreal Engine
I was to create a suitable environment for my character using Unreal Engine 5. I was used to the controls on blender so I struggled with navigating the software.
References for Environment
To recreate the creature’s environment accurately I used notes I’d taken from breaking down Script 1*. The environment in the script is described as a “dense, ancient forest”, with trees closely compacted and intertwined together. It’s an enclosed space with little sunlight breaking through the thick canopy. I also wanted the environment to fit with the character’s design, as my creature’s inspired by birch wood I’m wanting to incorporate birch trees and vines. Using the world wide web I compiled many reference photos of forests and flora I’d want to incorporate into the world.
___________________________________________________________________________________________________________________________
Concept Art
I made some rough thumbnails of my creature interacting with the fauna in his environment.
References and Links:
thick birch forest – Search Images (bing.com)
birch forests in uk – Search Images (bing.com)
Unreal Editor Interface | Unreal Engine 5.0 Documentation
UE5 Console Variables and Commands
Placing Actors in Unreal Engine | Unreal Engine 5.3 Documentation
*Script 1