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First Year

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Getting Into Groups 2.0 [WEEK 9]

Posted on April 17, 2023April 21, 2023by Joyce

For this assignment, we have to research into the history or development of one nation/area’s animation and create a poster with our understanding. Just like the other module, we get to pick the group of people to work together ☻ Originally would love to look into Chinese Animation but from the list there wasn’t an […]

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Shape Key & Graphs [Easter Break]

Posted on April 14, 2023April 21, 2023by Joyce

TESTING OTHER PEOPLE’S MODEL I had most of the animating finished last week so this week I only had to focus mainly the the graphs which, didn’t take long, there wasn’t much I could change in the graph for many of the characters. To speak more about the character animation from last weak, there was […]

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Animating [Easter Break]

Posted on April 5, 2023April 21, 2023by Joyce

I realised how everyone’s rig is a little different in comparison to each other, the one closest to mine is the cupcake so it was probably one of the more easier and comfortable ones to handle. From yesterday, I feel much more recovered and ready to try to animate while blasting loud music. I will […]

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Starting Animating [WEEK 9]

Posted on April 4, 2023April 4, 2023by Joyce

Even though we’re off for the Easter, still need to slap in some time in our schedule to work on this project. From here on I believe we will be mainly working alone but we did say we can send in process of the animating to receive feedback from each other. Bath Water Council decided […]

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Chinese Animation [WEEK 9]

Posted on April 4, 2023April 6, 2023by Joyce

I was looking forward to learning about this for an obvious reason. Some of the older animations shown in class are something I’m familiar with which made it slightly nostalgic watching them so the class was pretty enjoyable.   HISTORY 1950-1980 They used the term ‘School’ to describe a group that worked in a similar […]

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Shape Keys [WEEK 9]

Posted on April 3, 2023by Joyce

This week we looked into shape keys, this is one of the features used to give smaller motion to the model. Mainly the face to create expressions. I’m not sad that I won’t be using a lot of this in my module as my characters are incredibly simple. With the tutorials given, I tried following […]

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Escape : Rigging [WEEK 8]

Posted on March 29, 2023April 1, 2023by Joyce

With my completed character model, I will now and try to rig it. Since it’s very simple shape it’ll only requires a few bones, I want to fix try and rig the eyes so I can make it look around, Henry has uploaded a video call damped track which I’ll follow.   DAMPED CONTROLS I […]

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Rigging with Armatures [WEEK 8]

Posted on March 27, 2023March 27, 2023by Joyce

For this week, I was handed a file of a robot that needed bones. Adding the bones/armatures didn’t take long, I made sure to name them so that I knew the bones were on the vertex assign list. Some how, one of the orbit bones didn’t show up, I couldn’t really figure out why so […]

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Animated Documentary [WEEK 8]

Posted on March 27, 2023March 27, 2023by Joyce

This is just a continuation from the last blog post, I’m just separating them so the blog post before isn’t just super long. Anyway. animated documentary was a stable in primary school, for some reason teachers just loved sharing these in my school, maybe it contributed to the reason why I wanted to do animation. […]

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Animated Horror [WEEK 8]

Posted on March 27, 2023by Joyce

We looked into horror and documentary style of animation with Ryan. We didn’t do much in class apart from listen and take notes, overall it was interesting to look at with the two styles side by side.   HORROR Horror to me is basically fear but reality is this genre itself is actually more than […]

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