Blocking & Sculpting My Character [WEEK 9/10]

As mentioned before, due to the redesign I’m slightly behind. Instead of having lots of text in this blog post, it’ll be mainly images of just the process. Enjoy. Back teeth created through a long cylinder than was twisted and pulled just like the lips then adjusted through scrape, inflate and pulled to shape. Up […]

Research & Character [WEEK 7]

In this week’s assignment task, I had to go research into Genndy Tartakovsky’s style of character designs (some may know him for Hotel Transilvania ). BUT me being a coward in sculpting, I decided I should do some personal research into sculpting before his characters just by looking through YouTube and looking at speed sculpts. These […]