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Chloë 's Animation Blog
Enjoys making art.

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Vertical Slice Development and Reflection

Posted on May 4, 2024May 12, 2024by stewart-c70

Poly Modelling Following on from the style guide, my group received feedback to change our pipeline to use poly-modelling as we had simpler characters and wanted to get onto texturing as quick as we could. This allowed me to build on knowledge from last year and Mike sent us some tutorials on how to quickly […]

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  • Animated Narratives

Production- Making Our Setting

Posted on April 10, 2023April 18, 2023by stewart-c70

Dungeon Environment Props Since we had our layout of our locations I decided to go ahead and get started on our actual models for these environments, since they were easy to do compared to the model and I could use them as a cool down before stopping work for the day. It was a couple […]

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  • Animated Narratives

Creating Fidget – Modelling and Unwrapping

Posted on March 27, 2023by stewart-c70

So I wanted to have my model sculpted as soon as I could, since I knew that this and retopology would take a lot of time. Originally I had thought that I would use my Previs model as a base, to sculpt on top of and fix, however since I made it so long ago […]

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