Walk cycles are a fundamental skill for animators, it allows us to build on the 12 principles that we covered last year, and translate these into a moving character. Although I got a bit of practice on them during Summer, I was still pretty nervous starting this module. Walk Cycles What is a walk? […]
Animation
- First Year
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3D Animation- Walk Cycles and More
Over the Summer I wanted to get some more experience of 3D animation, and for this I wanted to look into walk cycles (something I also looked into on the 2D side as well: https://blogs.ulster.ac.uk/b00839206-bdes-animation/2023/09/13/2d-animation-walk-cycles-practice/) The first thing I did was find a tutorial to give me a basics on how to approach on how […]
- Personal Posts
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2D Animation- Walk Cycles Practice
Since we had time off for Summer, I decided to work on my 2D animation skills and try and get more comfortable with my digital drawing software. I went ahead and used this video as a reference for my walking animations: I went and used Procreate for the following, as it was my most comfortable […]
Final Presentation Update- and Misc. Adjustments

This was our final week so we did a presentation to get some comments on our lighting, rendering and any other adjustments we could make before hand in. I decided that, since we didn’t get to present last time I would just remove some elements and focus on the final products, adding in our final […]
Final Animation- Adding Personality Section 3

This was the final section that I ended up working on, due to availability of files and such. Movement The first thing I did was to adjust some of my movements on the graph editor to make it flow just a bit better. I also noticed that sadly my character isn’t seen in shadow anymore […]
Final Animation- Adding Personality Section 2

In our second section, my character is only seen in one shot, so I went ahead on worked on this before Tori as she was still trying to sort out some other elements. Arms/Movement With my first and fourth scene done I had wanted to change about the entrance keys, to get a better feeling […]
Post Processing

This week we were given a small video to work from, about how to include some post processing editing onto a piece of film. Since we only had a set number of computers to work from, me and Tori shared a Pc at the back of the class, and took turns on doing the exercise. […]
Final Animation- Adding Personality Section 4

I had my first two shots finished, and the next two files were currently occupied so I went ahead and asked if anyone was working on the fourth file and no one said they were yet so I decided to go ahead and do my section on this. This was the file as I downloaded […]
Final Animation- Adding Personality Section 1

Once I had all of my shots blocked out I could then go and start adding the fun animated parts. The things that would really bring fidget to life and start to make her feel real. Shot 1-2 So I went and started with my assigned section, which was the first two shots. I didn’t […]
Final Animation- Set up and Blocking

So, we had arranged to approach our animation by taking a scene to be in charge of, but since we hadn’t heard from a couple members too consistently,(and since I was getting really stressed out from other members of my group being so far behind), I wanted to get started on my animation. Since I […]