Researching Methodologies Concepting a character is an area that I have always loved, so I was really excited to work for this module. Before starting any concepting I decided to sit down and do some research of the key principles of what makes a believable character and have a look at different approaches artist […]
2D
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2D Animation- Walk Cycles Practice
Since we had time off for Summer, I decided to work on my 2D animation skills and try and get more comfortable with my digital drawing software. I went ahead and used this video as a reference for my walking animations: I went and used Procreate for the following, as it was my most comfortable […]
Dicey Dungeons Portfolio
This post is a collection of all of my work towards my group’s short film ‘Dicey Dungeon’. If another member worked on any element, then along with the screenshots of work/links/videos I have written what elements I contributed to that particular part. Pre Pro Title Card Storyboard Designs Environment Designs Finished Character […]
One of Japan’s Most Recognisable Studios: Studio Ghibli
For this assignment, we were tasked with looking into either the development of a particular countries animation, a particular studio or a director’s work. My group formed quickly, consisting of myself, Joyce Guo, Ingrid Lima and Jessica Cunningham. We were able to start on working over Easter via Discord. I had went and thought of […]
Dicey Dungeon Doodles
This is just a fun post to collect all the little doodles and sketches that I made as I became more familiar with the personality of my characters, and little interactions between other characters in the group. I think this is something that I will try and do for future characters, since I actually have […]
Adjustments Post
This is a blog to wrangle in any adjustments I made over the final stretch of production to textures, my rig, etc. Fidget Texture So the main thing I fixed was this baseplate, which originally I didn’t have any line art on. Looking at this it did seem strange that the rest of my work […]
Prepro Progress 3
At the start of this week, I had felt really overworked and rundown so I had started to take a step back in working. My main goals over this week was for us to have all of, or the majority of, our preproduction elements done. Thankfully Tori went ahead and set up a Trello board […]
Pre Pro Progress 2
This week was very stressful for me as I had a lot of work that I wanted to get done and that I wanted my team to have done. Monday Night Call For this call I had really wanted to get a start on our previs, but the other members of the group weren’t ready […]
Researching and Developing my Character
I decided to make this a separate post, since I had to do some more research into DND and its races and classes, but this follows the Pitch Presentation Critique post from before! So once my group was told to lean further into the DnD aspect, we had to get research more about it. I […]
Clean up Struggles
Now that my rough animation was done, I could start trying to clean it up. This was quite a daunting process to me as I have never really stepped past this stage in art, I usually sketch and move on, but I wanted to try push myself to line my animation and give it some […]