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Chloë 's Animation Blog
Enjoys making art.

Second Year

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    • Second Year

Developing My Asset Library and Unwrapping

Posted on November 19, 2023December 22, 2023by stewart-c70

 Developing My Asset Library Developing reusable assets is really useful with 3D modelling, so I decided to create some brushes to start building my own ibrary. I created braid/rope brushes by using cylinders and twisting them together. Then I made this brush a curve brush, making it really easy to draw on my ropes, it […]

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Model Pipelines and Blockout

Posted on November 19, 2023December 22, 2023by stewart-c70

Now that I knew what my character looked like, I needed to learn about the character modelling pipeline. For my research I watched this Flipped Normals video and I also attended a couple workshop/talks from Peter Adamson (3D character artist at Billy Goat Entertainment). From these I was able to understand the main stages of […]

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  • Animation Strategies

Walk/Run Cycle Portfolio [Assignment 1]

Posted on November 5, 2023by stewart-c70

Collection of my submitted walk/run cycles for Assignment 1  : Vanilla Walk Sultry Walk Vanilla Run Whimsical/Fun Run    

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Creating My Walk/Run Cycles

Posted on November 5, 2023November 5, 2023by stewart-c70

Although I have been practicing in Toon Boom, for this assignment I was allowed to use the program I was most comfortable in which was Clip Studio Paint. Vanilla Walk First I went ahead and gathered some references for a Vanilla walk(including creating my own reference), since I tend to add a lot of personality […]

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Researching Walk/Run Cycles

Posted on November 5, 2023November 5, 2023by stewart-c70

Walk cycles are a fundamental skill for animators, it allows us to build on the 12 principles that we covered last year, and translate these into a moving character. Although I got a bit of practice on them during Summer, I was still pretty nervous starting this module. Walk Cycles What is a walk?    […]

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  • Character Creation
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Concepting my Character

Posted on October 16, 2023December 18, 2023by stewart-c70

  Researching Methodologies Concepting a character is an area that I have always loved, so I was really excited to work for this module. Before starting any concepting I decided to sit down and do some research of the key principles of what makes a believable character and have a look at different approaches artist […]

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