Animation for the Creative Industries – Tall character model retopologised with shoes.
I started modelling the base mesh for our tall character this week: I also ran the character through mixamo for fun, I wanted to see what the character might look like animated and also if it animated properly. These came out pretty funny: For the remainder of the week, I want to model some … Continue reading Animation for the Creative Industries – Tall character model retopologised with shoes.
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