Animation Strategies – Week 4, Bringing textures and applying textures in UE5

This week we were given tasks to bring some textures and animations into UE5. Colour and metallic textures to some UE pre-made props: Wood grain textures, depth of normal maps to show the grain of the wood textures, node editor to allow for rotation of tiles: Transparency textures to a prop, Animation internally: IMG_5053 Animation … Continue reading Animation Strategies – Week 4, Bringing textures and applying textures in UE5