I am overall very happy with how this model has turned out. I feel that I have come a long way in my 3D modelling skills since the 1st assignment. I think that my topology and my texturing in particular has gotten far better.

I greatly enjoyed the process of designing my character and translating a 2D design into 3D. I think my character and prop models matched the style of my chosen show (Gravity Falls) quite closely and I feel I was able to translate it into 3D relatively well.

Something I feel like I need to improve on however is my UV unwrapping skills as there were some things which I initially overlooked that ended up being an issue later on in my texturing which ultimately wasted a lot of time as I had to keep redoing my UVs and textures.

I am actually very proud of how my textures have turned out in this model as I like the style of more realistic textures on cartoony character models. I also found posing my character to be extremely satisfying as I was able to make this character that I had worked so hard on move and come to life.

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