S1 Week 9: Modelling the Character and Prop

I first modelled my umbrella prop. I thought this would be quite difficult but I looked at some examples of umbrella models on sketchfab first to see how other people approached the topology of the actual fabric part of the umbrella and it seemed a lot easier than I had initially thought. I used thisContinue reading S1 Week 9: Modelling the Character and Prop

S1 Week 8: Character & Prop Design

For homework this week I began designing my character. Having seen Gravity Falls I’m aware that the creatures and monsters in the show can often be based on real creatures from folklore such as zombies and ghosts but they often have some kind of funny twist. This was something which I wanted to embrace inContinue reading S1 Week 8: Character & Prop Design

S1 Week 5: Substance Painter and Helmet

In this class we got an introduction to substance painter where we were tasked with texturing a Warhammer. I much prefer using substance painter to the old method of texturing as it is far more intuitive and I like how it uses layers similar to a drawing program. However I did struggle to get usedContinue reading S1 Week 5: Substance Painter and Helmet