Animation Strategies – Assignment 2 – Animation Portfolio
ANIMATION STRATEGIES – ASSIGNMENT 2 -ANIMATION PORTFOLIO WALK CYCLE: RUN CYCLE: BODY MECHANICS ANIMATION: SynchSketch Link: https://welcome.syncsketch.com/sketch/088271e1de69/
Ulster University Animation Student Blog
ANIMATION STRATEGIES – ASSIGNMENT 2 -ANIMATION PORTFOLIO WALK CYCLE: RUN CYCLE: BODY MECHANICS ANIMATION: SynchSketch Link: https://welcome.syncsketch.com/sketch/088271e1de69/
ANIMATION STRATEGIES – ASSIGNMENT 2 – ANIMATION For this assignment we were tasked with creating three biped animations in 2D or 3D, using animation techniques and principles we had learned previously. The animations were a walk cycle, run cycle and body mechanics animation. WALK CYCLE: For my walk cycle, I wanted toContinue reading Animation Strategies – Assignment 2 – Animation Blog Post
ANIMATION STRATEGIES – ASSIGNMENT 1 – REFLECTION Although it was initially daunting and a large amount of work, I really enjoyed this assignment and module. The assignment and tutors taught me a lot about 3D production and how to use Unreal Engine, as well as giving me a better understanding of working with teams on a collaborative project. Throughout theContinue reading Animation Strategies – Assignment 1 – Reflection
ASSIGNMENT 1 – 3D ENVIRONMENT – PORTFOLIO Final Designs/Renders of Props: Final Team Diorama: Unreal Engine File Link: https://ulster-my.sharepoint.com/:f:/g/personal/maciver-u_ulster_ac_uk/EhGMbG57WHJDr2eFozj2rukBM8HZyCqRRUP-5uq7r5l2rg?e=E4kSuo Cinematic: Link: https://ulster-my.sharepoint.com/:v:/g/personal/maciver-u_ulster_ac_uk/EX54UVgxPj1BncNVJ30O_vkBzEu6e4j4dZtTP12wrkxA_g?e=HG6QXI
Assignment 1 – 3D Environment – Observatory Group Project – 22nd December – 50% (COMPILATION POST OF ALL WORK AND REFERENCES DURING ASSIGNMENT 1) MODULE INTRODUCTION: Our first assignment of second year was a group assignment where we had to organise ourselves into groups of five people. By building upon the skillsContinue reading ASSIGNMENT 1 – 3D ENVIRONMENT – OBSERVATORY GROUP PROJECT – BLOG POST
Week 6 & 7 – Body Mechanics Animation Week 6: During week 6, we had one on one talks with our tutors on how we were getting on in the course. I got to speak to Daryll from the Games Design course who offered to get me a new PC from the university ifContinue reading WEEK 6 & 7 – ANIMATION STRATEGIES
Week 5 – Texturing Strategies Over the week, we were given the task to watch prerecorded content on using Unreal Engine including on how to import, adjust and edit textures, and setting up decals. We were also given an exercise o a kitchen… During class, we were given a lecture from Michael inContinue reading WEEK 5 – ANIMATION STRATEGIES
Week 4 – Modular Assets & Trim sheets In the morning we did some modular asset exercises…
WEEK 3 – Presentations In the morning of class, we watched the presentations we each made. It was really interesting to see others groups work and ideas as well as what they were making and how they planned to go about it. It made me and my group realise that we needed to …Continue reading WEEK 3 – ANIMATION STRATEGIES
WEEK 2 – ANIMATION STRATEGIES This week in the morning class went through an unreal engine tutorial. We started with a short menti quiz to quickly remind ourselves of the information we learnt in the recorded lecture we needed to watch before class — and then we watched the pre-prepared tutorial in the morning.Continue reading WEEK 2 – ANIMATION STRATEGIES