3D Digital Literacy: Reflection

3D Digital Literacy: Assignment 2 – Reflection     This second assignment to model a cute character was definitely very difficult and time consuming especially alongside other assignments and work, however I found it really enjoyable to design and sculpt using Blender for the first time! I started with very little knowledge of modelling withContinue reading 3D Digital Literacy: Reflection

3D Digital Literacy: Assignment 2 – Organic Modelling

Assignment 2 – Organic Modelling – Deadline: Sunday 16th May – 50%   (COMPILATION POST OF ALL WORK AND REFERENCES DURING ASSIGNMENT 2)   MODULE INTRODUCTION:   We were given our second modelling assignment that was initially due for the 14th but was moved back to the 16th of May. We were tasked to model/sculptContinue reading 3D Digital Literacy: Assignment 2 – Organic Modelling

Week 7 – Organic Modelling Intro / Animation Practice and Introduction to Rigging

WEEK  7 – ORGANIC MODELLING INTRO / ANIMATION PRACTICE AND INTRODUCTION TO RIGGING   3D Digital Literacy: This week, Henry began teaching us how to sculpt more organic models using the program Blender.   Animated Narratives: In the morning we practised animating with the Ultimate Walker Rig and having a simple jump on the spotContinue reading Week 7 – Organic Modelling Intro / Animation Practice and Introduction to Rigging

Assignment 1 – Introduction to 3D Modelling – 7th March – 50% – Complete Compilation Post

ASSIGNMENT 1 – Introduction to 3D Modelling – 7th March – 50% (COMPILATION POST OF ALL WORK AND REFERENCES DURING ASSIGNMENT 1 )   WEEK  1 – MODULE INTRODUCTION: We were introduced to the new semester and given our next modules that we would be working on. We would be focusing on 3D Digital LiteracyContinue reading Assignment 1 – Introduction to 3D Modelling – 7th March – 50% – Complete Compilation Post

Week 5 – Sketchfab – Animation & 3D Previs

WEEK  5 – SKETCHFAB – ANIMATION & 3D PREVIS   3D Digital Literacy: In class we, learnt how to import our Hard Surface model and PBR textures from Substance Painter to Sketchfab. We also were shown how to add change the settings and lighting on the model on Sketchfab. Alec also talked us through importingContinue reading Week 5 – Sketchfab – Animation & 3D Previs

Week 4 – Texturing And 3D Animation

WEEK  4 – TEXTURING AND 3D ANIMATION   3D Digital Literacy:   For our 3D Digital Literacy class on week 4, we had an introduction to the Substance Painter software. We had to download the program and open the default folder which has a sample character model. We learnt how to add painted texture toContinue reading Week 4 – Texturing And 3D Animation

Week 3 – UV Mapping and Animation in Maya

WEEK  3 – UV MAPPING AND ANIMATION IN MAYA   3D Digital Literacy:   During Week 3, we had a lecture on how to UV map using Maya and adding textures to our models. We learnt how to use the UV editor to add UV mapping onto models, and how to align the map texturesContinue reading Week 3 – UV Mapping and Animation in Maya

Week 2 – Modelling and Animation Analysis

WEEK  2 – MODELLING AND ANIMATION ANALYSIS   3D Digital Literacy:   During Week 2 in our 3D Literacy lecture, we were given a lecture by Alec about Modelling. He talked us through modelling concepts and constraints, looking at the modelling pipeline, modelling against references, and object history. He continued by taking us through anContinue reading Week 2 – Modelling and Animation Analysis