WEEK 11– ONE TO ONE FEEDBACK TUTORIALS & ANIMATING 2D EFFECTS
For Week 11, we had one on one tutorials with one of the lecturers. I was paired with Sarah who looked over my rough animation and suggested I hold the pose before the shock and exclamation point. This, I found out, helped a lot for my animation to run more smoothly and consistently.
This week, I mainly focused on working on my rough animation and finalising my backgrounds for the animation.
Finalised Backgrounds:
My Rough Animation:
I wanted to fully get the motions correct and consistent before lining my work and colouring. I found some difficulties in awkward motions such as the run and Booyah jumping up, however I looked at reference videos such as people running and doing kip up tutorials.
Rough Animation Full -Link
I wanted to give the characters a reason to be running away, and so I wanted one of the villains we had thought of. Leticia suggested I used one of her old robot character design concepts which worked really well. I chose the one on the far right and added him zooming into the background.
Reference Videos:
I looked at videos on YouTube for inspiration and real-life action references to use for my animation. I watched these videos at a slowed down speed, drew in the keyframes for my animation and then drew the inbetweens. The following are the videos I used to reference the run and the kip up.
1. Scared walk start to run transition animation reference
2. Learn To Kip Up After Watching This Video
I also looked at action TV shows and movies to see how they looked at shots in their films and how these worked with the motion and story of the film. I used Buffy The Vampire Slayer as a reference in action poses and shots, as well as Spider-man: Into the Spiderverse’s runcycles for each of the characters.
Animation Inspirations:
For my animation, I was inspired by short animations such as
- Diamond Jack and Burger Boss by Rachel Kim
- Team Sonic Racing Overdrive by Neko Productions
- Sunburn by Studio Meala
- T’AS VENDU MES ROLLERS ? Animated Short Film 2020. produced by GOBELINS
We also had a lecture on animating 2D effects in which we were taught about how to animate effects such as water, rain, fire, smoke and explosions. I found this lecture really interesting, especially learning about how things like water or rain and snow cycles can change based on weight, pressure and atmosphere. I would love to test animating fire, smoke or explosions due to how experimental you can be with them, and if I have the time, I would like to add dust when A13X runs into the shot.
I will continue working on my animation line art and movements for next week, and include the changes that others have suggested.