ANIMATION FOR THE CREATIVE INDUSTRIES – VERTICLE SLICE PROJECT

VERTICLE SLICE GROUP PROJECT – Assignment 1     (COMPILATION POST OF ALL WORK AND REFERENCES DURING ASSIGNMENT 1 – 14 weeks) For this semester, animation students were told we would have to complete a Verticle Slice project with the 2nd year Games Design students where we were tasked with working together in groups to createContinue reading ANIMATION FOR THE CREATIVE INDUSTRIES – VERTICLE SLICE PROJECT

PERSONAL DEVELOPMENT PROJECT

PERSONAL DEVELOPMENT PROJECT   For this assignment we were tasked to animate an 8-12 second 2D or 3D scene, using animation techniques and principles we had learned previously. The assignment was to help with animating performance and acting in animation by creating a lip sync as well as to continue our personal practice with anContinue reading PERSONAL DEVELOPMENT PROJECT

Animation Strategies – Assignment 2 – Animation Blog Post

ANIMATION STRATEGIES – ASSIGNMENT 2 – ANIMATION   For this assignment we were tasked with creating three biped animations in 2D or 3D, using animation techniques and principles we had learned previously. The animations were a walk cycle, run cycle and body mechanics animation.     WALK CYCLE: For my walk cycle, I wanted toContinue reading Animation Strategies – Assignment 2 – Animation Blog Post

Animation Strategies – Assignment 1 – Reflection

ANIMATION STRATEGIES – ASSIGNMENT 1 – REFLECTION   Although it was initially daunting and a large amount of work, I really enjoyed this assignment and module. The assignment and tutors taught me a lot about 3D production and how to use Unreal Engine, as well as giving me a better understanding of working with teams on a collaborative project.  Throughout theContinue reading Animation Strategies – Assignment 1 – Reflection