Walk cycle
This week I finished the last of my animations. I found the walk cycle the hardest of the three to make but finally I am happy with my work. I spent the week tweaking the arc of the legs, making the feet rotate more when lifted. I also spent a lot of time getting the height movement of the character right as this was one part I have struggled with a lot in this animation. I found it hard not the over extend the legs when stepping forward so I had to keep lowering the body to keep it right.