Week 5 – CV planning

CV

This week to start off my assignment 2 I began planning my CV. After the research I have done into different job roles and finding that I have a keen interest in 3D modelling and environment building, I am going to tailor my CV and other parts of the assignment towards the job of a 3D artist. I began my CV by figuring out everything I need to put in it:

  • Name
  • Contact info
  • Experience 
  • Skills
  • Work experience
  • Link to showreel
  • Education
  • Awards and achievements 

 

I then wrote out everything I could think of for experience I’ve had, skills, education and awards, making sure they apply to the job role I am aiming for.

Experience:

  • I have 2 years experience in working with 3D modelling and animation software including Maya, Photoshop, Blender, Substance painter and Unreal Engine.
  • I have experience in creating hard surface and soft surface models both high poly and low poly which I also UV mapped and texturized.
  • I have experience in working in in both small and large group projects and even individually.
  • I have experience in creating models based on other peoples designs and working to a set style.
  • I spent a week working in the graphics design department at MSO printing for work experience.

 

Skills

  • Modelling and animating in Maya/blender
  • Texturing in Substance painter
  • Texturing and scene set up in Unreal Engine
  • Communication skills
  • time management and organisational skills
  • Group work skills
  • Self motivational skills

 

Education

  • A levels – A* in Art and design, B in Moving images, B in Physics
  • Currently studying Animation at Ulster University

  

Awards

  • Won the headmasters award in Art in sixth form

 

In order to make my CV look professional and appealing I need to make sure it has a good design. I have found a few templates online that I like.

 

 

I feel like the last template would suit best so next I will start putting in my information into it.

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