Table
This week I created a table in Maya, a more complicated process than creating a vase. I found this challenging as the reference images show the table from awkward angles and I therefore couldn’t simply trace the table outline like I did with the vase. I also struggled to figure out how to join all the pieces together but after some online tutorials I was able to join it all together properly.
Assignment 1
For assignment 1 we have to model, UV unwrap, texture and real-time render either a:
- Windmill
- Mantel Clock
- Treasure chest & treasure
- Sword & shield
- Sci-Fi door
- Old Well
- Magic Witch / Wizard Staff
After looking at this list I immediately knew I wanted to create a wizard staff and I started thinking about what kind of design I wanted. It did not take me long to realise I wanted to create a dragon themed wizard staff. Next week I will start looking at inspiration for my design.