Week Five – Character
This week I swapped groups into “Rats, sweets and skeletons”. This group was very organised with a very concrete storyline and a good idea of what characters and designs they wished to include.
For class we focused on character design and creating character reference sheets. We focused on shapes and creating characters from a shaped armature.
I based my character design on FunkoPop’s and I looked at different cartoon skeletons as reference for the design.
For homework I focused on different styles and characters to create for my new groups theme.
I first looked at rat designs, I initially looked at general anatomy of a rat and looked at some shadow silhouettes for shaping interesting poses. The rat character was to be a rough and dodgy looking character that was basically giving the girl character a “sweet” that was a drug. Therefore I looked into creating a a “drug dealer” look with a trench coat and kept the character features quite sharp to give him a more villainous look.
I also looked back into the FunkoPop design. I created the girl character and the skeleton character with this style. I also looked at a turntable of the skeleton character to see how he would look at different perspectives within the animation.