May
11
Animation for the Creative Industries – Portfolio
Initial concepts for body anatomy:
Concept Design + Composition:
Adjustment to colour palette after feedback:
Modelling:
UV Map:
Staff Prop Model and Texture:
Some Textured Assets (textures done by myself, the models created by Eoin)
Completed Model + Animations
SketchFab upload: https://skfb.ly/pwSU
Final Renders:
Unreal Engine Screenshot Renders:
Game playthrough (with UE bot as we didn’t have a games coder to use our own models):