December 16

Week Seven – Animation – Bouncing Ball

In week six we presented a pitch of our worlds to the class and then afterwards we were allowed to choose what world group we wanted to work with for the final animation. I chose to move into the TV-Multiverse world as I really liked the concept of porting a character between tv channels.

 

This week class exercise was focused on the 12 Principles of animating. We looked at timing and spacing and how this changes the animation flow.

For the first workshop we looked at animating a ball. We were doing the class workshop in Krita but as I’ve never used the software before and felt more comfortable working off my iPad, I asked could we use other softwares and got confirmation we could. Therefore, I used the animation feature in Procreate to do the frame by frame animation of the bouncing ball.

For the second animation we can to create a side profile of the ball and home gravity effects it as it continues to fall. I did this animation in 12fps.

As I had come from studying animation in college, I found this exercise extremely easy and I knew to add the squash and stretch to the ball to create the smooth bouncing to the animation. I create this with 24fps but usually work in 12fps depending on how i want the animation to feel with fluidity.

 


Posted December 16, 2023 by kirkpatrick-s11 in category Animation Studio

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