Week Seven – Intro To Sculpting
Class Sculpt Workshop
Character Design
Research
I grew up watching a lot of the animations Genndy designed and never really thought about the message he was trying to portray in each character he did. He likes to break the normal with designs and prefers to use sharp, blocking character designs with disproportional body anatomy. I gathered some images on a whimsical board to look into his style more, and he consistently uses either large blocky figures or thin sharp figures when designing his characters. Just by looking at stills of his characters we can gather their personality or role within the show they are from, I think that this is a fantastic trait to have as an artist as it is an extremely challenging thing to do. It’s easy to read a character within an animation but to be able to view a still image and be able to read the character takes some amount of skill!
I also watched a YouTube interview Genndy had done, in which he goes through his work and speaks about his influence and mindset in its creation.
Sketches
This week I focused on looking into creatures and references and sketching out some ideas of what I wanted to model.