Week Four – Sword
In class this week we learnt how to texture by using Substance painter. I had a little knowledge of this software as we did use it in College, however I most definitely needed to go back to basics and learn it again as I had forgotten a lot of controls etc for it.
I chose to base my sword design off the Moonlight sword from Elden ring.
I had a bit of difficulty with the handle and getting it to UV map correctly. So I had to go back and simplify it down a bit more as I had caused myself issues with it becoming too technical.
I kept my render very simple and dark, but added a subtle spot light below to light up the handle. Due to me adding the emission onto the blade it didn’t need to much extra lighting added as this was the main feature of the sword.