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Category: 3D Digital Literacy

Week 11 // Armatures, SketchFab and Reflection

December 15, 2023December 17, 2023 black-s343D Digital Literacy

This week in class we focused on rigging our models so that we could then upload it to sketchfab. In class, we used Mike’s example model of an alien and then added armatures to it. This is what mine looked like:   After this, we then used the pose mode in blender to pose this […]

Week 9 + 10 // Topology, adding details to model

December 9, 2023December 15, 2023 black-s343D Digital Literacy

This week in class, we started hard sculpting our character! Our first task was to create a head; I decided to go with the head I needed to make for my character. It was really fun to do – I kept looking at my drawing for reference. After sculpting his face, I added a moustache […]

Week 7 + 8 // Intro to sculpting and character design

December 9, 2023December 11, 2023 black-s343D Digital Literacy

This week, we began learning more about soft sculpting and our next assignment! In class, we done two tasks so that we could get used to soft sculpting in blender.   Our first task was for us to learn how to use different tools, in class Mike made a rock however in the middle of […]

Week 1 – 5 Completed Models – 200 word reflection

October 28, 2023November 2, 2023 black-s343D Digital Literacy

This module so far has taught me a lot – coming into it with no experience doing anything 3D, I feel very proud of myself with how far I have come. I’ve done a lot of things that I didn’t think I would be able to do! At the start, I found modelling difficult to […]

helmet render

Week 5 // Substance Painter – Helmet

October 28, 2023November 2, 2023 black-s343D Digital Literacy

This week we learnt about Substance Painter! After I loaded it up, it all looked very overwhelming so I was a little worried about whether or not I’d find it difficult to texture any models. After a while and through watching the videos, I felt a lot more reassured and I found it a lot […]

sword render

Week 4 // UV Mapping & Texturing

October 22, 2023October 22, 2023 black-s343D Digital Literacy

Week 4, we learnt about UV mapping and texturing. When it was introduced, I really wanted to learn about it but I thought it was going to be super hard and I would struggle to do it but the exercises we done in class were really fun and it was a lot easier than I […]

zubat model

Week 3 // Vase, Milkshake and Zubat

October 16, 2023October 22, 2023 black-s343D Digital Literacy

This week after seeing our tasks, I was so excited to start making them! We made a milkshake cup, and we also made a flower vase! One of the focuses for us this week was to think about Beizer curves and figure out how to use them. First, I started off with the milkshake bottle […]

tie fighter render

Week 2 // Tie Interceptor

October 7, 2023October 22, 2023 black-s343D Digital Literacy

In week 2, we learnt about some other fundamentals of Blender such as the bevel, extrusion and knife tool, as well as learning about loops. We also learnt about quads, poly modelling, sculpting and topology. In class, our tasks were to make a skateboard and a pull kart to get us to think about how […]

snowman with lights

Week 1 // Blender Intro – Snowman

October 5, 2023October 22, 2023 black-s343D Digital Literacy

For our first week in our 3D Literacy class, we began by learning how to use Blender. Before learning this, I had never had any experience with any type of 3D software, so I was really excited to learn how to use it! To get us used to the tools on blender and the interface, […]

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