Portfolio
Character Design Creature Design World Design Tone and Value Colour Perspective Practice Animations Storyboard, Animatic, Progress Animation Final Animation
A collection of Animation work
Character Design Creature Design World Design Tone and Value Colour Perspective Practice Animations Storyboard, Animatic, Progress Animation Final Animation
This is my final animation. I am overall very happy with how this has turned out and deem it a success, all the hard work and time has paid off. The colours fit the whole vibe of danger and the characters don’t look out of place compared to the backgrounds. The movements and slow-motion looksContinue reading Final Animation
For this animation, I realised that to meet the deadline I would need to use different programs to complete this short animation. I used a combination of Krita, Adobe After Effects, and Premiere Pro. I used Krita for the first part of the animation. It was a lengthy process of drawing each individual frame toContinue reading Progress on animation
This week I continued working on the production of my animation by creating a background. A bioluminescent forest in a dangerous red hue. Since its a bioluminescent world from the radioactivity I decided to insert glowing veins in the tree bark and some fungi. I also wanted to add extra depth by using the gaussianContinue reading Week 10 – Animation Background
This week I worked on my animatic, a guide for my final animation in timing and movement. I used After Effects for the first time and it didn’t take too long to get used to it. I wanted a cinematic action scene, so the timing should be quick with the movements, but juxtaposed with slow-motionContinue reading Week 9 – Animatic
Animation This week we had to dip our toes into some line drawn animation with the flour sacks. I wished to have the flour sack thrown violently at a wall and to do so, I had it stretched out and the frames are spaced further away. The sack is filled with a powder and soContinue reading Week 8- Storyboards and Flour Sack Animation
Animating balls with different bounces was the task for this week. I used Adobe Animate for this. Timing is very important when it comes to successful animations, I can tell when something doesn’t look right and so I’ve applied that to my animations. For the first animation, I wanted a very bouncy ball so IContinue reading Week 7 – Bouncing Ball Animation
This week I had to create character designs for the cyberpunk world. I chose a mafia leader and an elite boss. This mood board is what I was thinking when coming up with the mafia leader, dangerous yet stylish. First design is a more regal look including mesh, diamond accessories and fur. The next designContinue reading Week 6 – Character design
This week we looked at colour theory. There are 4 main colour schemes used, monochromatic, complementary, analogous and triadic. I have applied these colour schemes to a few practice thumbnails. I reused one of the thumbnails from the perspective work. It had pre established values, so it helped add the colours with the multiply settingContinue reading Week 5 – Colour Theory
This week we were shown tonal value. This refers to the lightness and darkness in a composition and It helps create a sense of shape and depth. Speaking of shape, I performed some exercises on the tonal value of the 3 shapes above. I enjoyed figuring out how to make them look like they areContinue reading Week 4 – Tonal value