Character sculpting
After having the characters base done, it was relatively simple to add muscle definition, I built up every muscle group one at a time to keep it anatomically accurate (Minus the sex organs). Whilst doing the base I kept in mind where I would put each muscle group, this lead to a very easy sculpting process that I think turned out very well. The face in these images was just a test to see what I wanted him to look like and I hated the direction in which the face was going, so I decided to make that more extreme.
For some ornamentation I decided to add prayer beads and horns (This is not his item), I thought that it would fit the overall aesthetic, and I believe it worked well. The horns to relate back to my prior Oni design and the prayer beads started as more of a collar for the monster but I wanted to change it up a bit to fit the style more.
As I said prior, I really didn’t like the way in which the face was going, so this is the changed result, I went with a more bull inspired, daunting look. It suits the horns as it became heavily minotaur inspired, I loved the thought of making a barbaric best, just something so over the top. At this point I was exceedingly glad that I didn’t go with the original design, It just had more of a stylised approach.