Week 7: Bouncing Ball
In the bouncing ball animations, I decided to look at references of real objects to give me a good idea as to what it should look like. I used point to point animation on after effects and used squash and stretch to make the ball look more fluid in motion, I had to configure the arches on the ball so that it would bounce and fall at the right speeds depending on each ball, on the heavy ball I was less generous with the squash and stretch as it gave more of a ridged effect and made it look more realistic for a heavy object. I also added a lens flare and gave the ball a glow to make it look more visually pleasing to look at and less mundane. The suns brightness also changes just to make the scene dynamic. I found this task relatively simple as I have done bouncing balls in the past, but not ones of different weight.