Animated Narratives – First Year & 3D Short Reflection

Reflecting on my first year as well as this module, I have learned so much about animation both in 2D and 3D. I’m really happy with our final group animation. Of course, there’s some issues but I think we really pulled together towards the end. I’m also really happy with my own scenes and contributionContinue reading Animated Narratives – First Year & 3D Short Reflection

Animated Narratives – Portfolio

Concept Work Storyboard Animatic 3D Previs Rough Environment + Character Assets + Shots 1,5,6 of pre-vis Full Group 3D Pre-vis Helmet Sprite Character Modelling + Rig Final Environment Asset Modelling, Sculpting + Texturing Environment lighting Animation + Test Render (540p) Individual Scenes Final Renders (1080p)   Final Group Animation Clips were edited together by PhilipContinue reading Animated Narratives – Portfolio

Animated Narratives – Environment Lighting Process

I also handled the majority of the lighting for our environment. I went back and through between a few different HDRI maps to use as the basis for our lighting but ultimately liked this one from PolyHaven the most. https://polyhaven.com/a/autumn_ground I took the HDRI map into Photoshop and gave it a gaussian blur as IContinue reading Animated Narratives – Environment Lighting Process

Animated Narratives – Environment Assets/Creation

With my character rig ready to animate, we desperately needed environment assets and to start arranging them into an actual environment for our animation. I quickly made a more developed blockout than that of the assets I made for our 3D pre-vis. I offered to work on the environment assets as I thought I wouldContinue reading Animated Narratives – Environment Assets/Creation

Animated Narratives – Character Rig

The character rig was a complicated process. I think it started off really well with the initial skeleton placement + control constraints but it became complicated when I needed to fix the eyes on my character. Mike and Alec pointed out that my previous model of the rigs would be difficult to easily animate asContinue reading Animated Narratives – Character Rig

Animated Narratives – Initial Ideas + Concept Work

I set up a discord server for our group and we quickly got started on coming up with some initial ideas. Lyndsey had a really good idea to start us off about a waterfight happening between plantpots. She also made a miro board for us all to collaborate on and share ideas, references, concept art,Continue reading Animated Narratives – Initial Ideas + Concept Work

Animated Narratives – Character Model

After finishing the pre-vis work, I also wanted to get my character model done and this was the final result. My model is based on Lyndsey’s early concept art of the character, particularly the one wearing the knight’s helmet. Smooth preview + Arnold aiStandardSurface shaders UVs Lyndsey’s character concepts which I used as the referenceContinue reading Animated Narratives – Character Model