As I explained earlier, the playable character is an odd-looking little boy who escapes into his creative imagination to entertain himself. The goal of our game is for the player, to reach the boys treasure, which is the many papers his father has in his office so the boy could then continue to practice his art.
We all looked for any games we could inspire our minds with, and compiled pictures and screenshots on a miro board, which I wasn’t very familiar with but still participated on a more familiar software and shared it in the group chat.
My research:
Fran bow/ Little misfortune/ little nightmares/ goodbye Seoul being the most important ones.
We got started on visual concepts of rooms and characters
Here are some of the ones I works on: