Reflection: on the learning and final outcome:

In general, there are a lot of things I would do differently now that I’ve gotten slightly used to Zbrush for example, I know I can go about it faster this time and be less afraid of the steps that come next. I am still unhappy with the way the cloth looks and I wish I had done the arms and hands slightly better on the character, without having to turn them awkwardly so they would face the right way. Although there are still a lot of things such as unreal engine and the nodes on there that I still feel clumsy, especially remember the shortcuts for the nodes or generally which is for what and it was confusing after memorising how some things are done in blender and wanting to get the similar results I knew how to achieve on there. Although, with a clearer mind I feel like I should detach myself from it and instead of wanting the same result, try and achieve better with the new software. I should continue practicing it and playing around to better understand it at least at the level I understand zbrush now.

But overall, I did get the idea that I had in my head into a picture, of a sluggish minotaur who really enjoys his midday naps and I’m happy I achieved that, I’m also glad he looks like his concept and the minor alterations were just translating 2d into 3d. I’m unsure if in the end result was right but it worked for me.

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