Final stage:

I continued working on my animation, I obviously struggled with making it look organic and not robotic or floaty. Stepping back helped a lot, and getting feedback from friends and family who pointed out when something looked off was a huge help, especially when getting feedback from lecturers wasn’t available. I didn’t struggle too much with the weightlift, except for blending the IK and FK switching, it was more of a matter of time and patience and separating the task between several days to allow myself to see the mistakes with fresh eyes the next day.

Here is my animation before the changes I made after getting my final feedback:

  • I needed to fix the hands to avoid having it go through the carrot leaves too much and because they were going inside one another.
  • The lecturer also suggested I stretch the carrot down a little so it wouldn’t look like it was already out of the dirt.

Which led me to realize the cartoon look  I was going for : the carrot being pulled out of the dirt with a comical pause mid-air and finally the fall, didn’t translate well. I instead took the lecturers feedback of making the carrot longer but made it work in my cartoon ideas favour. I stretched the carrot so it would look like it was stretching out if the ground and then bounce out which causes her to fall back. It makes her big fall back logical as opposed to how the animation was before.

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