The 3D version of this cycle which could have been the sneak cycle we worked on in class, I struggled with slightly but because I believe I hadn’t saved it properly and lost the progress I did for the torso, which was discouraging, and my decision was clear by this point 2D was the fastest option.
-My references consisted of Richard Williams Walk cycle, The walk cycle our lecturer showed us with 3D form and looking at 1930s style of animation like “Koko the Clown Performs Saint James Infirmary Blues” and was inspired by an animation done by a student from the previous years (Kori Jadczak’s confident sassy walk)
I initially started with an angry walk cycle but when I decided to ad 3D form to it, I started to struggle with perspective, and I wasn’t happy at all with doing an angry walk. I tried to do a Jessica rabbit walk and studied the way she walked in the video bellow and screenshotted what I thought to be the key poses, but something felt off with the little start I had done with this walk cycle and I decided to move on to something simpler.
- My jessica rabbit walk Breakdown with an attempt:
contact pose -> down pose -> passing pose -> up pose.
My attempt:
My angry walk attempt using The breakdown shown in class from the 100 ways to walk YouTube video by Kevin Parry:
Here are my attempts with an angry walk, with and without 3D form:
Based on our time limit and not having tried adding 3D form before I thought it would be wiser to try small and get the principles right rather than jump straight into something I found too complex with the skills I’ve acquired so far but keep things interesting and slightly challenging with a 3d form.
I had a final issue with the tempo being like the vanilla walk but after seeing both with a change of tempo, slowed down, I preferred and thought the vanilla walk should be slightly slower to achieve a more casual look, and the personality walk looked far more dynamic and expressive with its current tempo.
The feedback:
- I didn’t have many struggles while working on this animation specially with the help of adding little red dots on joints which helped me with arches and having references helped a lot.
Here is the something that helped me get the arcs right: