Assignment 2-Animation Walk Cycle

Overview. This is the Blog entry in relation to the Walk Cycle on Assignment 2 for the Animation Strategies in the 2nd year of the Animation course 2021-2022.  This entry will detail how I created the Walk Cycle animation and my idea and theory for the direction. This will also contain the feedback (if any)Continue reading Assignment 2-Animation Walk Cycle

Assignment 2-Animation Body Mechanics

Introduction   For the second assignment in my Animation Strategies Class I have to carry out research in the form of  blog of references I can use for animation and create three short animations that will all be uploaded on Blackboard for the 7th January 2022.  I will also need to write entries on theContinue reading Assignment 2-Animation Body Mechanics

Team and Personals Reflection

Introduction This is the final Blog entry related to Assignment 1:  3D Worlds Project for Animation Strategies.  Along with my, and the team’s finished projects being uploaded to Blackboard, we must also write up our self assessments and team assessment forms.  These would detail how both I and my team members performed and coped throughoutContinue reading Team and Personals Reflection

Unreal Engine Assemble and Rendering

Introduction One of the biggest elements in this assignment introduces me to Unreal Engine, an animation engine developed by Epic Games.  This is one of the most commonly used engines in the creation of video games and it is currently on its Fifth Version, however I will be using the previous i.e: Fourth Version forContinue reading Unreal Engine Assemble and Rendering